![]() ![]() I spent most of my time playing Salt & Sanctuary in handheld, where it really shines. It’s a long run too, making you realise just how big the island is. The world is surprisingly huge and interconnected, with one particular shortcut heading back from the final area of the game, to one of the earliest places you visit. You can still dodge-roll and parry, but there’s more to it than being an homage to other titles. So far, so Souls, right? It’s true that the gameplay is very similar to FromSoftware’s games, even with a few nods here and there (there’s basically a Bloodborne outfit in there), but the 2D, sidescrolling perspective and the more platformy nature of the gameplay, makes for a more fast-paced experience. After washing up on the island, you’ll be forced to survive by battling said beasties and using their salt to make your character stronger and your weapons more deadly. Ska Studios’ game is a side-scrolling action RPG with platform elements, taking place on a mysterious island filled with undead beasties and Lovecraftian nightmares. It mixes together elements of Castlevania and Dark Souls, creating a game that is incredibly well designed and is easily as compelling as anything from either of the series that it draws inspiration from. ![]() Salt and Sanctuary is a game that deserves to be played. ![]() Originally released on PlayStation 4, PlayStation Vita, and PC platforms and scored 9/10 This week’s Re:Port Review features Gary Bailey discussing how the fantastic Salt and Sanctuary is on the Switch while I look at tinyBuild’s Hello Neighbor and Cosmic Star Heroine from Limited Run Games and Zeboyd Games. ![]()
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